Load a still, zoom into any region, and compare a plain upscale against fractal detail built from the image's own texture. It adds plausible intricacy. It does not recover detail that was lost.
Open the enhancer →The same operation on a thought. A seed idea elaborates self-similarly into a multi-scale tree. Push the vitality dial and watch grounded structure tip into hallucination, the failure mode you usually can't see in an agent.
Open the sandbox →One thing fills the screen. Click it and its parts bloom out. Click a part and it collapses into the new single thing. You drill as deep as the data goes, then it stops. Explore the built-in z=x·y map or paste your own JSON.
Open the navigator →z = x · y. Identity (x) times behavior (y) gives state (z). It's an organizing principle, not a performance claim. It shapes how things are structured and explained, and it gives no runtime speedup. Added detail is labeled synthesis. Revealed detail is real. Where the data ends, the drill-down ends.